Communication, IT and Learning Design (KILD)

Communication, IT and Learning Design

Drawing from the research project Game-Based Learning

The knowledge group Communication, IT and Learning Design (Danish abbreviation: KILD) explores how digital technologies can be adopted to develop new learning processes in a digital and networked society. The group was founded in 2013 by researchers, who shared ICT and learning as a common research field and brought different theoretical perspectives into the group.

Today, KILD boasts a research profile featuring collaborative and networked research, publication ecologies, multi-stranded funding strategy and teaching-based research. These constitute the main elements of the knowledge group's approach to contributing to contemporary societal challenges.

KILD carries out basic research as well as action- and practice-oriented research on IT and learning design in collaboration with external partners. The knowledge group generates knowledge of how participation, design and interventions can develop mutual learning processes with external stakeholders and partners and promote a rich and flexible learning environment.

Research carried out by KILD contributes to the development of new and innovative learning cultures—in particular utilising digital technology and practices in aesthetic and visual learning, in game-based learning, through design processes, in human-computer interaction and in processes of organisational change.

KILD’s teaching activities are closely linked to this research on innovative learning cultures and approaches. Thus, teaching-based research projects constitute an ongoing and important part of KILD’s overall knowledge production and contribute to educational development both in particular learning settings and in general


Communication, IT and Learning Design • A.C. Meyers Vænge 15 • 2450, København SV • Denmark